Crit or Fail

Instead of using force points or hoping for that 20 or dreading the 1, you may now roll a D20 once per combat session to attempt to do amazing, or do terribly.

How it works:

  • Declare your action and that you want to try to Crit.
  • Roll the D20 and may the force be with you.
  • Depending on your roll…
    • 1 = You act with only 10% of your total ability.
    • 2 = You act with only 20% of your total ability.
    • 3 = You act with only 30% of your total ability.
    • 4 = You act with only 40% of your total ability.
    • 5 = You act with only 50% of your total ability.
    • 6 = You act with only 60% of your total ability.
    • 7 = You act with only 70% of your total ability.
    • 8 = You act with only 80% of your total ability.
    • 9 = You act with only 90% of your total ability.
    • 10 = No effect.
    • 11 = You act at 10% above your total ability.
    • 12 = You act at 20% above your total ability.
    • 13 = You act at 30% above your total ability.
    • 14 = You act at 40% above your total ability.
    • 15 = You act at 50% above your total ability.
    • 16 = No effect.
    • 17 = No effect.
    • 18 = No effect.
    • 19 = No effect.
    • 20 = No effect.

Crit or Fail

Star Wars Episode XVI - Paths of Chaos DragonmasterCale